

With that in mind, I decided to plant (ahem) my HQ dead center, while he shifted to the edge to avoid the "every battle HQs beat on each other" phenomenon, since he figured that he'd be taking more damage and wanted to try to minimize where he could. It's an interesting matchup, since both of them are among the armies most concerned with overall formation, rather than pockets of placement. I lost 14-8.īut then he said he wanted to try Neojungle. My power arrangements kept getting disrupted and I couldn't do enough, fast enough to stop him from taking chunks out of my HQ. In the first one, he took Borgo and I just got slaughtered. My playing partner from last year is in the slow period for his business, so he had time to show up for a couple games. I've continued recently with Uranopolis, since I'm pretty sure that I can make them work. Played a very interesting game of Neuroshima Hex. *Long narration about how many point he would have scored by choosing any of the other attacks available to him with the roll.* "I'm sorry Ryan, but I'll attack you here" *touches like 5 figures while making a Hrmmmmmmmm sound returning to the same two figure at least 3 times* "Yeah I can't play any of these right now." *picks up cards and reads each of them individually* *walks around the board and picks up each figure as he's talking and demonstrates the attacks*
#Neuroshima hex uranopolis english rules plus
"well if I move and attack.This guy could go here.or this guy could go here.this guy could go here and would get a plus 2, and it would deny Jason the tile.or I could ignore Jason entirely because Ryder eft himself vulnerable overrrr herrrree.This guy gets a bonus for his weapons, which would have been awesome if Bjorn hadn't discarded them last turn.he would get to roll add 3 to each of his rolls AND have advantage - that would have changed everything.See my original plan wouldn't have need any weapons, because my guys go so fast i could just rush objective.Wait, did I activate my production this round?" *Rules book is grabbed - Several sections are read aloud in the entirety to confirm that he can not do what he was fishing for* " wanted that spot because of the chain, but maybe I could reach it with. "Well since the only 2 actions available at this point are a move and a fight." "See, I have this bonus for the having 3 leaders in brown spaces, So I was going to use that to get the extra die, and then I was going to just sweep right along the coast here and I would have longest chain easily." *uncrosses arms, looks at cards, looks at the board* "Well I had a great play that was going to net me 8 VP, but he took the spot I was gunning for." *uncrosses arms and sighs and sets his cards down* PLEASE tell me they do this in 3rd person.

Compatible with iPhone, iPad and iPod touch.Boothwah wrote: One of our players has AP and likes to narrate his turns. Memo and rules of the game in Russian, to the desktop version.Ĭompatibility: Is required iOS 8.0 or later. The game is played on a hexagonal field, and the goal of the game is to destroy the enemy base.

Most human settlements, including Hegemony, try to live in peace until they are forced to show their teeth. This is the Outpost, a well-organized army waging war on Moloch. In the Great Wastes surrounding the remains of cities, another enemy lurks: Borgo is the leader of the mutants and his terrible army. They are guided by a machine mind called Moloch. The main thing is that cars that have come from the north are constantly visiting the city ruins.

Conflicts between these groups arise periodically, and the goals are generally banal: food, equipment, etc. The remnants of humanity, who found shelter in the city ruins, are united in small gangs and armies. This is a post-apocalyptic world torn by an endless war between people and machines. This tactical wargame is based on the 2001 Neuroshima RPG universe.
